﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PaperMaster.Chess.Enemy
{
    public class EnemyViewController : MonoBehaviour
    {
        public static EnemyController GetController()
        {
            GameObject board = GameObject.Find("Enemy");
            if (board != null)
            {
                return board.GetComponent<EnemyViewController>().controller;
            }
            return null;
        }
        public EnemyController controller;
        public virtual void Init()
        {
            
        }

        // Start is called before the first frame update
        void Start()
        {

        }

        // Update is called once per frame
        void Update()
        {

        }
    }
}